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Toss vs. KakaoPay: Two Opposite Strategies for In-Store Mobile Payments in Korea

Toss vs. KakaoPay: Two Opposite Strategies for In-Store Mobile Payments in Korea

Online checkout in Korea is already one tap away. The last friction point is the store counter. A service benchmarking column on Mobiinside compared how Toss and KakaoPay approach in-store mobile payments, and the contrast offers lessons for marketers and retailers alike.

The two flagship products

  • Toss FacePay: Register your face and payment method once, then look at the store terminal to pay. It launched fully in September 2025 and passed 6 million cumulative sign-ups by May 2026.
  • KakaoPay in-store payments: Barcode, QR and Samsung Pay sit on one payment screen. Partnerships with Samsung Pay and Zero Pay let users pay even at non-KakaoPay merchants. Monthly offline users number about 6 million, with over 500 million payments a year.

Same problems, different answers

1. Paying still means pulling something out

Toss removed the need to pull anything out; the app is used only at registration. KakaoPay reduced choices: one screen handles the payment method and loyalty points. Toss cut steps; KakaoPay cut decisions.

2. Too few accepting stores kills adoption

Toss installed its own terminals through its subsidiary Toss Place, reaching more than 370,000 FacePay merchants by early June 2026. KakaoPay chose alliances with POS and VAN companies, reaching 650,000 merchants and 3 million payment points. That scale came fast, but the checkout experience runs on someone else's hardware.

3. Users need a reason to switch

Toss sells the experience: 60% of first-time users reportedly keep using FacePay. KakaoPay sells the benefits: points, "Good Deal" discounts and membership rewards in one place. In short, "faster" versus "better value."

Why they diverged

KakaoPay already had distribution: it is accepted at over 95% of Korea's top 100 brand merchants, so building terminals would have meant competing with long-time POS and VAN partners. Toss was strong in-app but had no presence at the counter, so it built one, and that gave it a face-payment experience no borrowed terminal could offer.

The marketing takeaway: merchants are the real customers

Neither company charges consumers fees. The business is on the merchant side. Toss terminals automate coupons and return-visit reminders; KakaoPay offers payment-data-based targeted marketing and a "store owner success kit" for local promotion. Owning the payment moment tells you who the customer is and when they come back.

For retailers choosing payment partners, the comparison should include the customer data and retention tools that come with each option, not just transaction fees. KakaoPay is already talking about agentic payments, where an AI handles the purchase inside a chat.

For more on AI agents in commerce, see Naver wires real-time delivery into its AI shopping agent and Meta is building an agentic commerce protocol for Muse.

Frequently Asked Questions

Where can Toss FacePay be used?

Only at stores with Toss terminals. As of early June 2026, more than 370,000 merchants supported it.

Why didn't KakaoPay build its own terminals?

It was already accepted at over 95% of Korea's top 100 brand merchants, so partnering with POS and VAN companies was more practical than competing with them.

What should retailers compare when choosing a payment partner?

Beyond fees, compare the merchant marketing tools that come with it, such as payment-data targeting, coupons and return-visit reminders.

Where does your own site stand?

To apply what you just read to your own site, start with a free audit of where things are now.

A strategist replies within 24 hours on business days.

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